Need to replace dns.lua because it is turning out to be buggy.
Patched dns.lua. Doing it in an asynchronous fashion in C would take some effort, so not at this time.
dns.lua still buggy and blocking. Need to come up with a better way. If the new way is in C, we could keep dns.lua as a fallback.
Is this still needed or is the lua dns way now fully functional?
I'd be more comfortable with a C lib, though we do seem to have dns.lua under control for now.
Removing milestone, this may come for free with our sockets reworking.
Closing this as WontFix for now, there really is no immediate plan to switch DNS resolver, dns.lua is working well.
Need to replace dns.lua because it is turning out to be buggy.
Patched dns.lua. Doing it in an asynchronous fashion in C would take some effort, so not at this time.
Changesdns.lua still buggy and blocking. Need to come up with a better way. If the new way is in C, we could keep dns.lua as a fallback.
ChangesMilestone-AlphaMilestone-0.6 Status-AcceptedIs this still needed or is the lua dns way now fully functional?
I'd be more comfortable with a C lib, though we do seem to have dns.lua under control for now.
ChangesPriority-HighDifficulty-MediumRemoving milestone, this may come for free with our sockets reworking.
ChangesMilestone-0.6Type-DefectType-EnhancementClosing this as WontFix for now, there really is no immediate plan to switch DNS resolver, dns.lua is working well.
Changes